Power Rankings
POWER RANKINGS
Computed Power Score & Tier System
☤ Immortal (0)
🔮 Mythic Seal (0)
⚖ Legend (68)
👑 Grandmaster (58)
★ Master (47)
💎 Diamond (36)
⬥ Platinum (1)
🏆 Gold (1)
★ Silver (4)
● Bronze (1)
216
Ranked Players
8,315
Highest Power
0
Immortals
0
Mythic Seals
68
Legends
⚔ Head-to-Head Comparison
Search for two players above to compare their power scores head-to-head.
🏆 Top 50 Power Rankings
#
Player
Tier
Power
K/D
Comprehensive Power Score Formula (V5 — Balanced & KDA-Focused)
Power = Level + Fame + Medal + Combat + Equipment + Guild + Online
Every component is capped — no single aspect can carry you to the top
Level Score = Level × 40 (max 4,000)
Fame Score = min(Fame × 0.05, 2,000) (capped)
Medal Score = min(Medal × 0.02, 500) (capped)
Combat Score = max(Kill Pts − Death Pts + KDA Bonus, 0) (max ~4,500)
Kill Pts = min(Kills × 2, 2,000) — capped, need 1,000 kills to max
Death Pts = min(Deaths, 1,000) — deaths hurt, capped at -1,000
KDA Bonus = min((KD−1) × 250, 2,500) × Confidence
Requires KD > 1.0 | Confidence = min(Kills/500, 1.0)
KDA 2.0 = +250 | KDA 5.0 = +1,000 | KDA 10.0 = +2,250 | KDA 20+ = +2,500 max
Equipment = min(Σ(50 base + Tier×50 + Enh×25 + Stats + Attrs), 4,000) (capped)
Tier: Aged(1) → Antique(2) → Ancient(3) → Archaic(4) → Primeval(5) × 50
Enhancement: +N × 25 | MAX = 250 | [SUPREME] = 375
Binary Attrs: weapon/armor upgrades from DB × 0.05
Guild Score = min(Guild Fame × 0.002, 300) (capped)
Online Score = min(Hours × 0.5, 500) (capped)
⚠ Theoretical max: ~15,800 — Immortal (15,000+) requires 95% perfection across ALL categories
✅ KDA is the #1 combat differentiator — kill-farming with bad K/D will NOT reach top tiers
Every component is capped — no single aspect can carry you to the top
Level Score = Level × 40 (max 4,000)
Fame Score = min(Fame × 0.05, 2,000) (capped)
Medal Score = min(Medal × 0.02, 500) (capped)
Combat Score = max(Kill Pts − Death Pts + KDA Bonus, 0) (max ~4,500)
Kill Pts = min(Kills × 2, 2,000) — capped, need 1,000 kills to max
Death Pts = min(Deaths, 1,000) — deaths hurt, capped at -1,000
KDA Bonus = min((KD−1) × 250, 2,500) × Confidence
Requires KD > 1.0 | Confidence = min(Kills/500, 1.0)
KDA 2.0 = +250 | KDA 5.0 = +1,000 | KDA 10.0 = +2,250 | KDA 20+ = +2,500 max
Equipment = min(Σ(50 base + Tier×50 + Enh×25 + Stats + Attrs), 4,000) (capped)
Tier: Aged(1) → Antique(2) → Ancient(3) → Archaic(4) → Primeval(5) × 50
Enhancement: +N × 25 | MAX = 250 | [SUPREME] = 375
Binary Attrs: weapon/armor upgrades from DB × 0.05
Guild Score = min(Guild Fame × 0.002, 300) (capped)
Online Score = min(Hours × 0.5, 500) (capped)
⚠ Theoretical max: ~15,800 — Immortal (15,000+) requires 95% perfection across ALL categories
✅ KDA is the #1 combat differentiator — kill-farming with bad K/D will NOT reach top tiers
Tier Requirements
☤ Immortal15,000+ — Near-perfect in EVERY aspect. The absolute pinnacle.
🔮 Mythic Seal10,000+ — Elite in all categories, exceptional KDA
⚖ Legend7,000+ — Outstanding all-around achievement
👑 Grandmaster5,000+ — Strong in every area
★ Master4,000+ — Highly skilled player
💎 Diamond3,000+ — Advanced
⬥ Platinum2,000+
🏆 Gold1,200+
★ Silver600+
● Bronze< 600



